AI Insights · Timothy · April 2023
Top 5 Trivia Games in South America Q1 2023
Discover the performance of the top 5 trivia games on a unified platform in South America during the first quarter of 2023, based on data from Sensor Tower.
Throughout the first quarter of 2023, the top 5 trivia games on a unified platform in South America showcased significant activity in weekly downloads, revenue, and active users. Below is a detailed look at the performance metrics of these leading trivia apps, with insights sourced from Sensor Tower.
Peak - Brain Training from Synaptic Labs saw its weekly downloads peaking at around 13.5K in late January before experiencing a gradual decline to approximately 3.8K by the end of March. The app's weekly revenue remained relatively stable, averaging between $2.7K and $4.4K, with a peak of $4.4K in early January. Weekly active users fluctuated, starting at around 124K and peaking at 167K by the end of the quarter.
Trivia Crack (No Ads) by Etermax maintained strong weekly downloads throughout the quarter, ranging from 131K to 169K, with a noticeable increase in the last week of March. Revenue for the app showed minor fluctuations, peaking at $3.8K in early January and generally staying around $2.7K to $3.4K. Weekly active users remained robust, starting at 694K and ending at approximately 619K.
Kahoot! Play & Create Quizzes from Kahoot ASA demonstrated impressive growth in weekly downloads, starting at 8.9K and soaring to over 63K by the end of March. Revenue trends for the app were upward, beginning at $1.5K and reaching up to $3.4K in the last week of March. Weekly active users increased consistently, beginning at 175K and peaking at around 301K by the end of the quarter.
Elevate - Brain Training Games by Elevate, Inc. had a modest performance in terms of weekly downloads, starting at 693 and dropping to 268 by the end of March. Revenue for the app also showed a declining trend, ranging from $1.5K at the start to approximately $1K mid-quarter, with a slight recovery to $1.7K in the final week of March. Weekly active users started at 3.9K and ended at around 3K.
Party Roulette: Group games by GreenTomatoMedia experienced stable weekly downloads, ranging from 2K to 5K, with a slight decline towards the end of the quarter. The app's weekly revenue remained consistent, averaging around $900 to $1K, with a slight peak at $1.1K in the final week of March. Weekly active users were steady, starting at 56K and ending at approximately 52K.
For more detailed insights and data, visit Sensor Tower.